Halos and Avatars

Halos and Avatars

4.11 - 1251 ratings - Source

Craig Detweiler's collection of up-to-the-minute essays on video games' theological themes (and yes, they do exist!) is an engaging and provocative book for gamers, parents, pastors, media scholars, and theologians--virtually anyone who has dared to consider the ramifications of modern society's obsession with video games and online media. Together, these essays take on an exploding genre in popular culture and interpret it through a refreshing and enlightening philosophical lens.Playing Video Games with God Craig Detweiler. Halo, 4, 5, 12, 75, 91, 101, 104, 106, 130, 164a€“65, 166, 194 environment of, 97 representation in, of end time, 167 rewarding playersa#39; ... 55 use of, to allow for conscious moral choices, 142 iPhone, 5a€“6 IQ scores, improvements in, proposed link to gaming, 137a€“38 Irenaeus, 48a€“49 Islam, ... 64a€“66 engaged in ideological instruction with a political agenda, 66a€“67 first-person shooter games in, 67a€“70 offering alternative image of Arabs, 68, anbsp;...


Title:Halos and Avatars
Author: Craig Detweiler
Publisher:Westminster John Knox Press - 2010-01-25
ISBN-13:

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